Jump to content
Phoenix

SomeGuy

Member
  • Posts

    7
  • Joined

  • Last visited

  • Days Won

    1

SomeGuy last won the day on August 24 2020

SomeGuy had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

SomeGuy's Achievements

4

Reputation

  1. After thinking about this topic for a while, I have decided that what Phoenix needs is time to prove itself to be reliable and not going under anytime soon. I came from other servers, which have great promises, went under for a reason or two. Hoping that Phoenix staff keep the server running... I am a software dev student (well, devs are technically always a student..) so I have some idea how much effort needs to be put in and time - so I just want to thank them for it.
  2. You have to keep in mind that cleric and priests do not need to consume much if zero amount of MP/HP potions while training at coolies or any undead mobs. We may not get great drops, but at the same time, we do not need to consume pots. So we make messes in end from drops. IMHO, of course.
  3. Another idea is to implement voting streak. I am not sure why Arnah did not implement it. Adding it to my original post.
  4. I agree 🙂 I remember starting out as a mage. It was not too bad, but like you said, a bit tedious. But this gives me chance to observe other players and start a conversation. I have not thought of that. You have a point here, Arnah. Welcome to Phoenix! Personally I don't like quests that give too much HP/MP pots - to the point you can use skills constantly. It removes old school feel. Bonus exp in a party would be nice but need to be handled carefully. However, I do not think that Arnah would like do it, because the whole point of this server is keeping old school and original as it is. Perhaps make it that you lose less exp (in other words, gain more exp) when in a party slightly... IDK.
  5. Thank for sharing your view! You might be onto something. I think you are quite correct, adjusting exp rate would piss lot of players. You may be also correct in regards of incentivizing voting, I just think the higher in ranking, the more likely players would notice and may be more interested in. Players may not increase much, so might not worth of investing development time... IDK. As for nerfing training spots, I don't know if it will change -- players will just find other spot to train. Community driven events may be good idea. Competition in media area, such as screenshots or videos - specific themes. Make it more engaging and lets the players to take a break from training...Events that gives out purely cosmetic equipments/pets sounds cool to me. And of course, more 1.5x events. It definitely will boost more players in short term and may keep some players ... keep playing. For example, if I levelled up quite a bit during 1.5x exp event and I met new players as a result, I would be more inclined to keep playing due to having buddies and guild mates online. You get the idea. This will increase forum activity, too. It may not much, but the more people post on forums, the people will see that there is community and may consider trying Phoenix out. I don't necessarily think that Phoenix is in trouble, just that I would love to see the server grow. More players = more fun (for me at least). The Phoenix staff did an awesome job maintaining the server. I honestly just throwing ideas out there. I feel that there is a need to balance between fun (events, competitions, etc) versus grinding.
  6. I am happy with 1x 1x 1x. My problem is low population. I know some players quit playing Phoenix (one was in 5x level) due to virtually all guild members quitting. EXP rate increase was just one of ideas to help retain more active player. Perhaps in one year or two, Phoenix would grow to constant 150+ players. Gotta give it time, I guess. Thing is, I have no proof or statistics to back up, but I am pretty sure there will be more hardcore players if there is more players online. Social aspect of MS is quite important. Also...other servers you thought of probably have HP washing, leeching, v83 (which I don't like), 4th job, etc...
  7. Hello! I wanted to kick off a discussion about how could we increase the server population. To clarify, I am talking about concurrent players count. I will start with questions (in bold font) and my answer - I want to hear your answers too. Feel free to discuss more points. What is the implications if the concurrent player count was significantly increased? Both positives and negatives (they can be subjective, keep this in mind) Positives: More availability for party quests More competitive prices for FM (IHMO, anyway, I am no economy expert) Improved social aspect of the game Economy will be more diversified More guilds will be formed (related to point above) More opportunities for interesting conversations (again, see point above) Game feels more alive and vibrant More players in your level range More players online means more nostalgic experience Negatives: More difficult to form a party quest if channels or PQ instances are not sufficiently provided May be viewed as positive for nostalgic experience... Economy will be affected negatively in some ways. Perhaps your scrolls you spent on may be worth less now Maps became more crowded less town-y feeling Do you have ideas how to incentivize/retain more players? Please explain your reasoning. I believe that the exp rate could be adjusted. For example, 1.5x to 2x. My reasoning is that I see lot of players were burnt out by LPQ levels. My experience, anyways. Incentive players to vote more. Maybe exclusive pets (purely cosmetic), You still have to pay with pesos for pet skills. Hear me out... other MS private servers have HP washing (yuck!) and to order to HP wash, you need to vote to earn vote cash. basically make it vote to have exclusive pets? Voting streak For example: you will get extra 100 Maple Points if you vote every 12 hours. With cap obviously. There is not a right or wrong answers. I want to see Phoenix to grow and prosper. I remember similar servers prior to this server have more pop count, forum activity, etc...
×
×
  • Create New...