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Phoenix

Truth Seeker

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  1. Thanks for trying it out! 1) Yes, for mastered lucky7 you would insert 150%, as each individual hit of the attack uses this number to compute the damage. 2) Shadow partner is currently not supported but wouldn't be too difficult to code in. 3) I have no idea why it's doing that lol. 4) I'm aware of the virus thing, but I'm not sure why it happens. If it makes you feel better, I can barely make this GUI, let alone a virus. At some point, I'll take a look at the code to solve problem 3 since that seems quick and easy. Maaaayyyyyybe I'll do 2, but that one's a bit invovled atm.
  2. The link is now available!
  3. Hey guys, I started developing this average hits calculator back when OSM was still functional. It uses OSM's monster library, so some monster stats are a little off. Please let me know if you guys would like to try it out. If there is sufficient interest I'll share a DL link with a more complete version; there wasn't much interest in the program back in the day. I used the formulae from the infamous 2009 post on ayumilove. Ultimately, i think that this program is a cool way to see exactly which monster is the most efficient to kill given you character's stats. Updates 3/4/21: Check out my vid on the math behind it! https://www.youtube.com/watch?v=KiMbwhViDMo&ab_channel=GameCrux 3/7/21: Download link: https://www.mediafire.com/file/3mnh9g1ne8baxfm/ManyWorlds.rar/file To use, simply extract the .rar file somewhere and click on "ManyWorlds.exe". Use the "ReadMe.txt" file to determine which fields need to be filled in. Calculations will take a while if you're high-leveled or have a large attack range. If you would like to contribute to the project, please check out the associated repository on Github: https://github.com/GameCrux/ManyWorlds .
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