Hi Everyone,
My Alias on forums is Godzilla, though I am not Godzilla in game.
I apologize for any lack of knowledge I have for the game. I'm here because I want to share my perspective.
I want to talk about the upcoming leafre's installation. I'm pretty uninform of how it's going to turn out. I've heard the word balance being thrown about leafre, and I don't know if anyone has a clue how it'll turn out. I do have concerns because balance can be many things. It does strike to me pretty odd if mob/boss damage/health/def is nerfed just to compensate for lack of 4th job. To me it takes away some of the authenticity of the game if those changes were to be made. I rather keep the stats of mobs/bosses the same. How do you guys feel about it?
Even though, players are lacking 4th job skills they should have enough HP and/or defense to survive all the mobs in leafre, I think. Correct me if I am wrong. Though there is one monster in leafre that sure stands out. Horntail is a boss monster that can pretty much 1 hit KO some classes like Hermits, Rangers, and Snipers from what remember. How will they survive without HP wash? Easy! Raise your HP with AP points and get HP gear, lol. I'm being serious though because Hermits maybe be still stronger and faster than a crusader/white knight if they spent like 40 levels pumping AP points into their HP. I'm not for sure though you guys would have to do that math, I'm not an expert on the subject of math. From what I know 20-24 HP gain from 1 AP point depending on the class. I do see a fairness in how strength is being balance between the class because of the need to survival in boss battles. I think Horntail is a great monster to help balance all the classes and I think it gives players a choice if they want to put points into HP or not. They don't need to horntail if they don't want to it just means no godly horntail necklace. I also what to point out why making things untradeable helps balance this game. Like this scenario for example: Players who have lost strength because of buffing their HP stats can still get a horntail necklace to make them stronger. Where players who rather have a pure build will be stronger but will miss out on godly horntail necklace because they can't survive, I think. Because of the untradeable feature it makes things fair (damage/strength wise) for player who decided apply AP point into HP. Do you guys believe there will be HP builds in the future for maplestory Phoenix? And would you do it?
I can see equips like shinobi bracer or Khanjar being introduce to help support damage if HP builds become main stream. Heck maybe even 4th job can be introduce, lol. Did I go to far? Strike a nerve maybe? Just teasing Imao. Anyways, if you got this far into the reading, thank you. If you think there are any input you want to put feel free to share.... I might like to here them. 😉 CIAO!