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Phoenix

Stun Interruption


potsplease

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Propose we rethink the way a stunned mob comes to after taking a melee attack.

Would affect Brawlers backspin blow, Crusaders coma and shout, White Knights charge blow, and Chief Bandits assaulter. As it is Melee jobs require more coordination and focus, but I think this mechanic adds an additional level of complexity, when it's supposed to make gameplay easier and more economical.

We're not getting any younger and for the sake of bodily longevity during hours of grinding, and the resurgence of these awesome classes, I recommend we make their gameplay a bit more intuitive.

Although it would also buff archers: Hunters arrow bomb, Ranger/Snipers hawk, use cases are limited to bow whacking and instances of mortalblow not triggering.

I would welcome any input or discussion from any gigachads that main these classes as my experience is limited!

❤️

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