NixMar Posted April 22, 2023 Share Posted April 22, 2023 since the other classes are getting there armors buffed i would like to suggest to buff warrior and archer gear aswell. they dont have a 2nd stat but even then the gear isnt all that usefull. this is mainly because defence stat is kinda useless and most of the armor is very close in the stats that it gives. i think buffing the armor by 3-4x defence. this to make archer less squisy and helps warriors with the pot burn. 2-4x defence maybe sounds like a lot but defence scaling is really bad. a scaling formula could also work since early game defence is somewhat good. regured level / 2 * current armor defence will get you a 1-5 times scaling. an alternative could be adding MAX HP to the armors so archers can tank more and warriors get better elixir usage. this only affects late game tho. Link to comment Share on other sites More sharing options...
Rykbi Posted May 12, 2023 Share Posted May 12, 2023 +1 Archers and warriors are two of the classes that struggle the most with the high damage hits from different end game maps, as the damage that mobs do is extremely relevant. Archers pretty much only train at places with safe spots, and Priests are often not available to pocket heal warriors so it’s not an attainable workaround for them. Warriors taking less physical damage will be a bandaid fix maybe but it would help with their pot cost a little bit. Link to comment Share on other sites More sharing options...
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