tyys Posted September 28, 2023 Share Posted September 28, 2023 (edited) Hello Guys, I wanted to share the experience I made running Zakum Solo. Feel free to post your thoughts regarding possibly Soloing Zakum on Phoenix. This was more or less a bruteforced attempt so don't be so harsh with me UwU. Pre: Post: Ultimately decided to abort the run at this point. Timestamps: Arm1 - 8min13s / Arm2 -20:13 / Arm3 - 33:25 / Arm 4 - 41:26 / Arm5 - 57:23 / Arm6 - 58:09 / 5min Pause / Arm7 - 1:19:00 / Arm8 - 1:21:02 Abort on Zak1 after 62 more Minutes and like 60% Progress. Spend the last 30 Minutes of that doing 50% --> 60% and mainly dealing with the spawn. Possibly only gets worse with each Main Body Transformation. Considering I had 25% excess stars to begin with that were not necessary to land on Zakum as inflicted damage. The foreceast / progression rate at that point makes it impossible to reach the finishing line. Respectively I am allowed to have 20% vanished dps and it looks more like I have 85% on body1 already. That results roughly in needing 4x times the stars I did prepare for it (atleast for that part). --> approx. necessary set amount of 130-140 --> error can't carry Potions used: Onyx Apple x5 // Stoppers x 38 // PE x119 // Elix x 175 // ACP x 62 - Strategy for dealing with spawn: If possible avenger the spawn directly bruteforce. If spawn creeps up use disorder / shadow web to free your way Teleport to the right side and lure if necessary. -> Can Help clear the spawn but its overwhelmingly time & star consuming. Thoughts: Knowing the limiting factor are the stars able to be carried following could help: - Ninja Ambush would improve avenger and star efficiency and general uptime. - Shadow Stars makes it a hands check and a goal to work towards (doing possibly a 6h run) in combo with Ninja ambush. Problem indirectly is the damage because that would reduce the necessary stars. But vice versa the damage would be good enough if you have uptime via Ambush & enough stars via Shadow Stars. TT doesn't seem obligatory. Some other concern is the spawn of the stun puppets that can lead to perma stun (if you happen to stand in 50 mobs and they walk to you) and knock you in the body possibly. Had two occasions where I barely survived after being stunned multiple times. Something to look out for. Thoughts on Duo: In Combination with a mobclear definitiv Possible e.g. DK, I/L, F/P, Ranger, Sniper Special Thanks to soda, hwani, nixmar, dog, roy, junH, Thug, Adde & Rome [for helping me get into Zakums Altar / providing stars] Best regards & Happy Mapling tyys edit1: added the used potions - ty to Hwani for recommending edit2: added skills & mechanics used - ty to Roy for recommending Edited September 28, 2023 by tyys 2 Link to comment Share on other sites More sharing options...
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