nlc pot this nlc pot that,
why the hell has arnah not tried just reducing the purchase costs of npc potions by a significant margin, like .6-.7 meso per hp healed instead of the vanilla approximate cost of 1.1 meso to 1 hp.an example would be the red potion going from 50 meso per to 30 or 35 meso per potion. It seems like a small change, but it saves a significant amount of meso in the long term. something similar can be done for mp potions too, but this feels less neccessary, especially when mages already rely on elixirs to train.
nlc pots are a literal band-aid fix that goes TOO far aside from honsters and mana bulls imo . def not a popular opinion but nlc potions are basically BiS, you literally use nothing else once you can afford them. let elixirs and power elixirs remain as the "BiS" healing potion for classes with extremely large hp and mp pools, while letting the lower level potions be affordable and usable for characters with more modest hp/mp pools. de-valuing elixirs/ powers would also remove a not insignificant meso sink.