Jump to content
Phoenix

Yaoi

Member
  • Posts

    36
  • Joined

  • Last visited

  • Days Won

    10

Yaoi last won the day on March 10 2021

Yaoi had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Yaoi's Achievements

46

Reputation

  1. Increase Crimson Balrog spawn rate to 100% and make it 5 spawns per boat Edit: 5 spawns because 6 would obviously be too op
  2. I agree that reducing mob damage is most likely the best solution for the 'weaker class' issue in deep Leafre, however it shouldn't be nerfed to the point where these late 10x / 11x monsters are dealing as much as a Grim Phantom Watch or a Cold Shark (highest damage dealing monsters I can think of outside of Leafre) if an acceptable percentage can be found for each of the monsters then I am all for it. +1
  3. Wouldn't really make F/Ps in general "RICH" It would make it easier to sustain/even profit (with decent RNG on equips) for sure. I don't currently sustain, to even think this is foolish. Sure, I haven't been losing as much as a warrior and the reasons for this are very obvious. Warriors would lose more than me training virtually anywhere. Teleporting through monsters, sealing and just the large mana pool I possess with a hyper body mule + only training using elixirs just puts me at a huge advantage. I still lose a decent amount of mesos despite all this. I went into leafre with a large amount of mesos 2nd only to MrKrabs and I have basically finished my gear so I don't care about losing mesos, anyway. If this suggestion helps others (don't think it'll do that much but it's something) then I support it. I also support a deep ludi exchange because ludi is in need of some love. This isn't really relevant of the topic but using me as an example for the class F/P is stupid. I have taken advantage of so many things since I started playing, advantages other F/Ps will never have. Good luck to any upcoming F/Ps (if there are any) who try to mirror what I've accomplished.
  4. I completely understand and respect your opinion. I personally just can't see it as a problem myself for obvious reasons. Thanks for the chart. Smile. Edit: Nice chart.
  5. I like how as soon as Leafre drops F/P mage is a "problem". However the nearly 2 years of DK dominance was barely even mentioned. Yes, it will be broken in the future if the server remains third job (will be in quite a few updates) and releases even further content but as of Leafre the EXP difference is basically the same as DK vs F/P in favor of the DK pre-Leafre. That's just the unbalanced game we play, though. I think even with say a 30% damage decrease on monsters it will still be quite the pot burn for warriors, which still won't make it worth it to them..
  6. I've never wanted 4th, hell I've never even played as 4th job so it's not nostalgic to me whatsoever. However, I'm also thinking that it's going to be necessary for the server. Adjusted like you mentioned, of course.
  7. Buff muling is nothing new. Either do it or deal with it. I personally feel like they're necessary due to the population size of the server.
  8. I wouldn't be against a Leafre exchange quest for pots, however the mesos you get from NPCing a stack of deep Leafre mobs ETC's is quite a bit already. (~42k) I don't agree with reducing mob HP / damage. The way I see it is that you're supposed to be losing mesos to get your best EXP rates. Gobies just made most players used to making bank while getting the best EXP in the game. Dragon's nest / Peak will definitely out-scale gobies EXP wise eventually, if they haven't already. Even if it's only a slight EXP increase over gobies it will add up. Also, nerfing the damage of the mobs is a pretty significant buff to F/P. This would just enable lower level ones to train in Deep Leafre. +1 for additional scrolls More scrolls would certainly incentivize more play-time. Personally, I'm at a point where it's extremely difficult to upgrade my equips any further & I know some others who are in the same situation. Edit: 4th job when? Edit: Pyogo mushroom when?
  9. Bump - the scrolls for these equips are basically worthless and for obvious reasons, people mainly use haste mules but some of us do not. We need the speed and or jump - 750 maple cash for a scrolling attempt is pretty ridiculous, especially since they expire Or reduce the price by a considerable amount
×
×
  • Create New...