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Bellocringe

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Bellocringe last won the day on May 26 2021

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Community Answers

  1. Why not just play ironman? Seems like a pretty small step between the two. If anything something should have been done for ironman a long time ago in regards to scroll acquisition and this would basically be that scenario. Way too late now though I think. Just borrow someone's 11 att wg and nametag it and pretend like you scrolled it.
  2. I actually like the skid from normal shoes. Good for slide casting explosion off of ledges. I'd rather keep the effect only on snowshoes or add the scroll that adds spikes to regular shoes.
  3. You only have to buy one name change if you delete the mule, or 0 if you delete then make a new character
  4. Increasing stack size of items would probably be a better solution to the ores and etc problem. I don't think we need more space though - just hoard less.
  5. I don't like the idea of receiving less than we do currently to start. I'd rather start at what we have now and scale up. Unless you specifically meant adding 200 extra NX to a vote for 600 points in all (currently we get 400 maple points per vote). I do like the vote streak and have even suggested it before somewhere. Currently there is no donation page - it has been removed for months now and very slow progress on returning it due to the nature of its removal. I also would not mind some type of mesos to nx conversion method as an option to expedite fashionstory growth.
  6. Counter suggestion: Turn guest login button into new donate button. Otherwise +1, get rid of it
  7. Anniversary only. That should be coming up in about a month.
  8. I have about 50k, so if there is a cap it is well above 8k. Sometimes gtop acts stupid about giving out your points though.
  9. Unlikely to ever happen, this is one of those features of the game that has been purposely excluded. There's no option and you remember correctly that the key combo was down+jump, it just doesn't work here.
  10. Hello, Unless Mano, Stumpy, etc were added in the recent v58 patch, they aren't currently in the game. There are some open world bosses like Mushmom, Jr. and Crimson balrog, Zombie Mushmom, Black Crow and a few others. If you can't find them it just means they haven't respawned yet. As for jump down, no plans to add that ever that I know of.
  11. Did you try logging in? I know the game always reverts to that size on the login screen and cash shop for my windowed mode.
  12. For kill count quests, 1 kill is just that. It only gets counted once. So, if you have 2 kill 100 quests for the same mob, you have to kill 200 - no double dipping! I think this changes in later versions, but this behavior is intended for now unfortunately.
  13. The main reason I don't think slots on mage stuff is all that enticing is simply because the matk formula is hollow compared to watk classes. Consider how big the gap between an 11 atk 5 stat glove and 14 atk 8 stat glove is. Adding another 2 or 3 slots to mage overalls wouldn't really do much in the grand scheme of things I don't think, because the difference between a 30(!) stat robe with a 70 luk requirement and a 40 stat(!!!) robe with a 90 luk requirement still doesn't add up to the same benefit. A wand/staff with 2 extra slots adds up to an additional likely 6 matk, which is a straight buff since base matk on wands scales 1:1 with luk requirement increases, but it still pales in comparison to glove upgrades. I think it's an option to consider, at least for the mages who have already pumped enough luk to wear high level robes, but if making luk mage a viable option is the end goal, the easiest point to address is just luk requirements. This isn't even considering the low probability of ever seeing these perfectly scrolled robes, or the obvious availability issue of said scrolls. GFA is one of the most available scroll types while overall luk/int is one of the least available.
  14. If 1 luk was also worth 1 magic attack that would eliminate the statless dominance for mages instantly. Of course it would also be a pretty big buff, but maybe there's some lower magic attack value that would be a good way to close the gap without eliminating lukless builds entirely. I really don't like just npcing high level mage gear because of how useless it is.
  15. Refresh? Never. The chests/herbs at the end just dispense a few ores after the associated quest is finished.
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