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Phoenix

Increase Basic Attack of Cleric's Holy Arrow from 80 to 100-120


Neon

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To compare (I got this info off internet search, so if this server made changes to these skills then these numbers may be off):

I/L's Cold Beam is 24mp cost and 100 Attack, but can freeze.

F/P's Fire arrow is 28mp cost and 120 attack.

Cleric's Holy Arrow is 24mp cost and 80 attack.

Magic Claw, available to all Magicians, is 20mp cost and 2x40 attack.  

 

Holy Arrow is as strong as Magic Claw, yet more expensive.  Does extra damage to Holy Weak monsters yes, but that's supposed to be the point with these Magician 2nd jobs is that they can be stronger in certain areas.

 

The suggestion:

Change Holy Arrow to match F/P Fire Arrow mana cost and damage, which should be 28 mana and 120 attack at 30/30 skill points.

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On 1/26/2023 at 6:17 AM, RickSenchez said:

+1

 

Its important because we max that skill at endgame and use it as the main single target dps skill

Agree with this point, it would help a lot with those few seconds where you are against a single target, before the mobs spawn up again. Not nearly enough of a buff to make priest single target insane, more of a QOL for a really underpowered skill. It doesn't even get maxed on most priests til 12x or 13x

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