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Posts
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Everything posted by Alucard
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Remove or Further lower Steely rate from Leprechauns
Alucard replied to RedBlueBlur's topic in Declined
I don't agree. This is a good bridge potentially to patch where we get mp3 and steelys become worthless. Players start to understand that they have to get rid off steelys, slowly but surely. -
Agree. Maybe the events could be only during weekends? Everyday sounds too frequent and the events could get old really fast.
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The concept is right, but with the rewards I don't agree. These are way too mild from what a new player needs to catch extra motivation to start a new game, maybe combined with what I'm suggesting. What we really lack is catch up mechanisms for "New" players on a server that has existed for several years. There could be events such as new account gets 2x xp reward for a couple of days before it expires. Why I think this would be extremely good for a new player instead of a veteran like myself, its not worth at all take advantage of this for me because I have everything ready related to characters I can achieve In this short period of time. Fresh player heaven zz
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Very good thread in general, this opens discussion.
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Yes there are. Good luck on your journey young padawan.
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Reduce mob damage for every mob from and past Dragon Forest
Alucard replied to Kradia's topic in Suggestions
Reduce mob damage In leafre +1 -
Arnold got good grasp of the things. His reply gave me extremely negative vibes.. I want to be lvl 120 chief bandit one day not a shadower i can do that somewhere else. Why not run the show for 15 years as long as donos are enough to pay server fees and Arnah gets his paycut? How-to-remove-mules: Give default hs-xp to parties and give all mules job change that want it, problem solved they get to keep their xp and no more mules. Ban mules in rules. Now I feel more confused than ever before for whatever reason, I shall trust in the developers vision for the first time in my life.
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Time spent = skill
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Agree to add custom khanjar its a very appealing shield. One of the two options; 1. It should be +1-3 luk if str dit only (better wrist guard) 2. regular stats but available for both paths Str dit is a decision to go for higher low damage. Luk dit is a decision to go for higher high damage. Therefor it should've been designed for both paths.
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Strongly disagree. Maplestory is a solo grind game early levels if you're not good enough to have hs mule. It was solo grind back then (2006) but party in ludi pq. As an alternative there should be hs-buff item that can be a daily or weekly quest,(you would get to play your main instead of cleric mule) similar to what we have as in form of rage already.
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Sure! Not that it was as big issue as some other servers we never got to a point someone was paid for leeching EDIT: while at it lets remove all mulles and give alternative to get hs buff if no priest player is willing to play
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Agree enable/disable filter is a plus stops some people from getting offended
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More dailies yes please ❤️
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Thank you Phoenix<3 Thank you Arnah<3 Thank you Zakum community<3 Thank you Synergy<3 Thank you my BL<3 I'm proud to say that I was part of the year 2020 fastest Zakum run in the world of Phoenix.
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I don't like maple tv either banish that ridiculous thing to shadow realm our savior @Arnah
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Mules make priests not wanted, not a short usable item. Limited buff items makes killing mobs in less popular maps more worthy of your time when you play the game alone when there simply are not other players around. Indeed I would like to hear from the developers why this is a good idea or not because we already have Rage as a buff item.
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Yeah that's Off topic. I understand your concern that is why I liked your previous post. The Phone game aspect doesn't work here because it is already a Phone game when your standard is daily quests In General for a Phone game we already have those. So what you are saying that we can have dailies for HB, Haste and Blessing -buff items because they are 2nd Job not 3rd Job? I'm not sure those would be a motivation for my class (cb) because I don't need HB for crogs, haste I have myself and blessing I don't need for accuracy. HS works for everyone, even a non level 81 priest main. (it doesn't necessary have to be a kill quest, maybe a jump quest for a change) Thus when you think about it is at best per week you would have 4ish hours of gameplay with all the buffs enabled which would lead into training In a non-high demand maps for a drop for example. This doesn't devalue anyones hs mule that grinds 24/7 more like gives good content for someone without a mule and maybe even with the mule if the quest would give xp or Fame of sorts like the existing dailies. Edit: I forgot meso up, there should be one of those as well!
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Its unfair for Crusaders already so when all buffs are similarly available its fair to everyone, once every three days I believe is the daily cooldown with ws quest. It makes it fair for everyone and adds to fun content department when you want to play your main instead of mules!
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Addition to the suggestion; For example Haste buff -daily could be located in El Nath (Kill 100 Yetis) and HB -buff somewhere else in the world like Florina Beach. These dailies would make it more worth to journey through Maple world. And actually make you feel like you are being rewarded for playing the game in a new and balanced way.
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Suggestion: Add a Daily quest in Ludibrium where you kill 100x vikings and receive "HolySymbol" -buff for 1hr and 40minutes. Context: I'm a huge fan of the daily quest where you kill 100 wolf spiders in NLC and basically get "rage" (even better) -buff for 1hr and 40minutes along with XP and +2 fame. Not sure if there are more of this kind of quests, but moving around the world for things that I consider "worth" are nice because it makes the world feel more alive when you meet other people along the way. Conclusion: Me personally, would instead grind that couple hours after I have those items instead of logging out because I didn't get optimal party with hs at Gobies.
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I've told our developers to add 3rd job in the description as well before. Agreed +1
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Daily log-in 30min 2x xp ticket or sorts too
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group ironman shouldn't get the regular ironman tag you can only choose one of them EDIT: all of the persistent ironman should get the ability to convert to group ironman if they so wish because there was no option for them in the past ps. i don't play ironman so i can see that my angle on the subject is neutral